We applied some minor website fixes yesterday, that should remove the "not found" issue for some textures. We also disabled blogs for now to get rid of all the spam. In addition it should now be more difficult for bots to create new accounts.
For sure we are also still working on SCU and its coming along well. We are currently designing spells and polishing up the UI. Expect more details soon(tm).
Read Full Article
Our team is currently looking for one very talented and self-motivated data editor, specifically for the creation of complex AI for enemy units in StarCraft Universe: Chronicles of Fate.
Responsibilities may include but are not limited to:
- Concepting AI patterns for mobs within SCU
- Creating AI patterns within the data editor GUI or raw XML
- Assistance in the creation of class abilties
- Assistance in the creation of data weapons for player classes
- Providing consultation for other team members in other areas of expertise
- Able to work under and take direction from veteran team members
Requirements:
- Advanced understanding of Behaviors, Effects, Abilities, Validators, Requirements, Actors, and Tactical AI Data.
- At least 1 year of working with SCII data editor (This is amendable if you rock)
- Must have knowledge of working within *.mod files
- Small portfolio demonstrating previous works of SCII data (Youtube videos/*.SC2map demos/screen shots etc.)
- Able to work in a highly motivated team driven environment
- Excellent written and verbal communication skills
- Must have Skype installed on your PC
Pluses:
- Have a mod released to the community
- Working knowledge of triggered GUI or working with raw *.galaxy
- Photoshop experience
- Web design experience
- Attractive female
All considered candidates must be prepared to have a semi-formal skype meeting with the SCU team to find out if there is a mutual fit.
Send any applications directly to my inbox or RyanWinzen@yahoo.com. Feel free to respond here if you have any questions.
Read Full Article
We are proud to announce that the SCU team has a new member.
Nick is a very talented programmer and will help optimizing code and implementing new features. This will take some pressure from all team members and hopefully reduce the development time of SCU. He will be working on implementing all the changes planned for the core systems of SCU and also refactor some of the existing code.
There will be alot of interessting stuff to share with you all in the future, regarding huge changes in gameplay and improvement of existing systems. The team is also looking forward to Starcraft 2 patch 1.5, since it might add alot of useful features to the editor and introducing the Arcade, that will hopefuly improve the custom game experience overall.
Read Full Article









































































English (US)